﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Fractalz.Render
{
	public class RenderArgs
	{
		public int threadNumber;
		public int numThreads;

		public RenderArgs(int threadNumber, int numThreads)
		{
			this.threadNumber = threadNumber;
			this.numThreads = numThreads;
		}
	}
}
